![]() If this group is not present, the node is seen as dry. wet: Node is wet, rating ranges from 1-5 (higher = wetter).wall: node is a wall, used to connect to other nodes of the wall group together.pane: node is a “pane” like Glass Pane or Iron bar.They may be used for many different tasks groups where their main purpose seems to group similar things together. book: item is a book and can be put in a bookshelf.vessel: item is a vessel (small liquids container) and can be put in a vessels shelf.Note: This group is also widespread across other games and mods. not_in_creative_inventory: the item is not added to the creative inventory.They are also in widespread use, independently of Minetest Game Note: The various color groups in the dyes mod can be considered as a standard in the modding community. basecolor_white, excolor_yellow, unicolor_dark_blue_s50, and the like: Declares the color of an item.water_bucket: Item is a bucket filled with some kind of water.leaves: node represents leaves or needles from a tree.wool: node is wool (default rating: 1).These groups are mostly used in crafting recipes: igniter: sets flammable nodes on fire.puts_out_fire: if in a node with this group is near fire the fire gets extinguished.cools_lava: node turns adjacent lava sources into obsidian and adjacent flowing lava into stone.soil=3: wet farming soil: Supports the growth of farming plants like wheat and cotton.soil=2: dry farming soil: Node has been cultivated by a hoe, but is not wet yet.These plants can of course also grow on soil of higher ratings. soil=1: basic soil: Supports growth of saplings and spread of flora nodes.soil: node is some sort of soil which supports the growth and spread of plants of all sorts, including farmable plants.flora: node will slowly spread when placed on a “soil”-group node but it will turn into a dry shrub when it is placed on desert sand.leafdecay_drop: if node decays because of leafdecay, it will always drop as an item.leafdecay: node decays if no block in the tree group is in a radius of the rating.Prevents blocks in leafdecay group from decaying. tree: node is the trunk of a tree (like “Tree”, “Jungle Tree”, etc.).Groups which are mainly used by ABMs for block interaction: Somewhat similar to dig_immediate, but times are more like and this does not override the speed of a tool if the tool can dig at a faster speed than this suggests for the hand. oddly_breakable_by_hand: Can be added to nodes that shouldn't logically be breakable by the hand but are.explody: Especially prone to explosions.choppy: something that can be cut using force eg.leaves, small plants, wire, sheets of metal snappy: something that can be cut using fine tools eg.cracky: tough but crackable stuff like stone.The rating can be between 1 and 3 higher ratings result in faster digging. The following groups determine digging times. Note: fleshy is currently the only damage group used in Minetest Game, all tools and weapons in Minetest Game only affect the fleshy group. This could imply some blood effects when hitting. fleshy: Living things like animals and the player.Used by weapons and tools, and by entities to determine damage on a successful hit. Many groups listed here have also been adopted by mods and games which are not directly related to Minetest Game, but be careful, the intention may not always be equal! These are the custom groups used by Minetest Game.
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